Welcome to Natural 20!

Welcome! This is the D&D blog for anyone with an interest in the goings-on in the magical, mystifying, dangerous world of Keltarnay. We update three times a week (Monday, Wednesday, Friday), plus the occasional "special announcement" that might be needed.

Feel free to leave a comment or even just click the "reaction" boxes at the bottom of posts - we always like feeling like we're not talking to an empty room as it were!

We always appreciate any feedback or suggestions for improvement of the blog. Thanks for reading!

Friday, March 11, 2011

Keltarnay: The World Map

I posted some time back about my map making methods. After a lot of time put in, and many stages, this is the overall world map of Keltarnay. This map is quite large, and there are maps of each continent, done as separate pictures. But this gives a sense of scale.

As a planet, Keltarnay is nearly the size of Earth, perhaps a little smaller. It has three moons, making tides complex; seafarers have yet to truly conquer the oceans, and most ships stay close to shore, for there are no reliable instruments for navigating out of sight of land. Two of the moons are very small, and brightly colored; they are large enough to see easily, but do not give much light compared to the large, white moon. In fact some scholars argue that these small bodies aren't moons at all, but strange, fantastic palaces of the gods. Some gnomes have turned telescopes and other instruments towards these bodies, but in a burst of rare secrecy, they have told no one what they saw.

The continental masses, in order from left to right, are Narrudan, Tarnaclese, and Iskadar. The people of each continent are largely unaware of the existence of the other continents; only ancient writings hint at other land masses on the raging oceans, and most folks don't even imagine that there could be more to their world than the lands they know.

No comments:

Post a Comment